use serde::Deserialize; #[derive(Deserialize)] pub struct GetDlDataBufferCount { pub data: GetDlDataBufferCountData, } #[derive(Deserialize)] pub struct GetDlDataBufferCountData { pub count: usize, } #[derive(Debug, Deserialize)] pub struct GetDlDataBufferList { pub data: Vec, } #[derive(Debug, Deserialize)] pub struct GetDlDataBufferListData { #[serde(rename = "dataId")] pub data_id: String, #[serde(rename = "unitId")] pub _unit_id: String, #[serde(rename = "applicationId")] pub application_id: String, #[serde(rename = "applicationCode")] pub _application_code: String, #[serde(rename = "networkId")] pub _network_id: String, #[serde(rename = "deviceId")] pub _device_id: String, #[serde(rename = "createdAt")] pub created_at: String, #[serde(rename = "expiredAt")] pub _expired_at: String, }