# MatchScoreBreakdown2018Alliance ## Properties Name | Type | Description | Notes ------------ | ------------- | ------------- | ------------- **adjust_points** | Option<**i32**> | | [optional] **auto_ownership_points** | Option<**i32**> | | [optional] **auto_points** | Option<**i32**> | | [optional] **auto_quest_ranking_point** | Option<**bool**> | | [optional] **auto_robot1** | Option<**String**> | | [optional] **auto_robot2** | Option<**String**> | | [optional] **auto_robot3** | Option<**String**> | | [optional] **auto_run_points** | Option<**i32**> | | [optional] **auto_scale_ownership_sec** | Option<**i32**> | | [optional] **auto_switch_at_zero** | Option<**bool**> | | [optional] **auto_switch_ownership_sec** | Option<**i32**> | | [optional] **endgame_points** | Option<**i32**> | | [optional] **endgame_robot1** | Option<**String**> | | [optional] **endgame_robot2** | Option<**String**> | | [optional] **endgame_robot3** | Option<**String**> | | [optional] **face_the_boss_ranking_point** | Option<**bool**> | | [optional] **foul_count** | Option<**i32**> | | [optional] **foul_points** | Option<**i32**> | | [optional] **rp** | Option<**i32**> | | [optional] **tech_foul_count** | Option<**i32**> | | [optional] **teleop_ownership_points** | Option<**i32**> | | [optional] **teleop_points** | Option<**i32**> | | [optional] **teleop_scale_boost_sec** | Option<**i32**> | | [optional] **teleop_scale_force_sec** | Option<**i32**> | | [optional] **teleop_scale_ownership_sec** | Option<**i32**> | | [optional] **teleop_switch_boost_sec** | Option<**i32**> | | [optional] **teleop_switch_force_sec** | Option<**i32**> | | [optional] **teleop_switch_ownership_sec** | Option<**i32**> | | [optional] **total_points** | Option<**i32**> | | [optional] **vault_boost_played** | Option<**i32**> | | [optional] **vault_boost_total** | Option<**i32**> | | [optional] **vault_force_played** | Option<**i32**> | | [optional] **vault_force_total** | Option<**i32**> | | [optional] **vault_levitate_played** | Option<**i32**> | | [optional] **vault_levitate_total** | Option<**i32**> | | [optional] **vault_points** | Option<**i32**> | | [optional] **tba_game_data** | Option<**String**> | Unofficial TBA-computed value of the FMS provided GameData given to the alliance teams at the start of the match. 3 Character String containing `L` and `R` only. The first character represents the near switch, the 2nd the scale, and the 3rd the far, opposing, switch from the alliance's perspective. An `L` in a position indicates the platform on the left will be lit for the alliance while an `R` will indicate the right platform will be lit for the alliance. See also [WPI Screen Steps](https://wpilib.screenstepslive.com/s/currentCS/m/getting_started/l/826278-2018-game-data-details). | [optional] [[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)