[package] name = "tdlg" version = "3.0.0" edition = "2021" description = "Generates a grid of cells that could be used to build a top-down game map. Used by me to learn Rust." license = "MIT" keywords = ["gamedev"] readme = "README.md" repository = "https://github.com/derrickp/tdlg" exclude = [".*"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] pathfinding = "4.2" rand = "0.8" rand_pcg = "0.3" rand_seeder = "0.2" serde = { version = "1.0", features = ["derive"] } walkdir = "2.3" [dev-dependencies] serde_json = "1.0"