# Temporary Annex [![](https://img.shields.io/crates/v/temporary-annex)](https://crates.io/crates/temporary-annex) Allows pushing to a `Vec` (or any other type implementing `Annexable`) with cleanup once result goes out of scope. e.g. ```rust let mut vec1 = vec![1, 2, 3]; assert_eq!(vec1, [1, 2, 3]); { let new_vec_ref = vec1.push_annex(4); assert_eq!(*new_vec_ref, [1, 2, 3, 4]); } assert_eq!(vec1, [1, 2, 3]); ``` This has the effect of a immutable structure but uses the same underlying allocation (no cloning or additional allocations).