extern crate tetsy_jsonrpc_core; extern crate tetsy_jsonrpc_pubsub; extern crate tetsy_jsonrpc_ws_server; use std::sync::Arc; use std::{thread, time}; use tetsy_jsonrpc_core::*; use tetsy_jsonrpc_pubsub::{PubSubHandler, Session, Subscriber, SubscriptionId}; use tetsy_jsonrpc_ws_server::{RequestContext, ServerBuilder}; use tetsy_jsonrpc_core::futures::Future; /// Use following node.js code to test: /// /// ```js /// const WebSocket = require('websocket').w3cwebsocket; /// /// const ws = new WebSocket('ws://localhost:3030'); /// ws.addEventListener('open', () => { /// console.log('Sending request'); /// /// ws.send(JSON.stringify({ /// jsonrpc: "2.0", /// id: 1, /// method: "subscribe_hello", /// params: null, /// })); /// }); /// /// ws.addEventListener('message', (message) => { /// console.log('Received: ', message.data); /// }); /// /// console.log('Starting'); /// ``` fn main() { let mut io = PubSubHandler::new(MetaIoHandler::default()); io.add_method("say_hello", |_params: Params| Ok(Value::String("hello".to_string()))); io.add_subscription( "hello", ("subscribe_hello", |params: Params, _, subscriber: Subscriber| { if params != Params::None { subscriber .reject(Error { code: ErrorCode::ParseError, message: "Invalid parameters. Subscription rejected.".into(), data: None, }) .unwrap(); return; } thread::spawn(move || { let sink = subscriber.assign_id_async(SubscriptionId::Number(5)).wait().unwrap(); // or subscriber.reject(Error {} ); // or drop(subscriber) loop { thread::sleep(time::Duration::from_millis(1000)); match sink.notify(Params::Array(vec![Value::Number(10.into())])).wait() { Ok(_) => {} Err(_) => { println!("Subscription has ended, finishing."); break; } } } }); }), ("remove_hello", |_id: SubscriptionId, _meta| -> BoxFuture { println!("Closing subscription"); Box::new(futures::future::ok(Value::Bool(true))) }), ); let server = ServerBuilder::with_meta_extractor(io, |context: &RequestContext| Arc::new(Session::new(context.sender()))) .start(&"127.0.0.1:3030".parse().unwrap()) .expect("Unable to start RPC server"); let _ = server.wait(); }