tree: desc: you are up a tree. long: you can see building in the west ambient: ~ moves: down: _start objects: - desc: rusty dagger can_take: true names: - rusty - dagger wepon: dam: 50 name: p: "stab" s: "stabs" pt: "stabed" food: ~ - desc: a red apple can_take: true names: - red - apple wepon: ~ food: 20 critters: [] _start: desc: you are standing on a grass clearing in a forest long: there is a tree next to you. ambient: you hear a faint groning noises moves: up: tree down: cave1 objects: - desc: metal grate bolted to the ground can_take: false names: - metal - grate wepon: ~ - desc: an open trap door can_take: false names: - trap - open - door wepon: ~ critters: - Name: d0g cave1: desc: you are in a dimly lit room long: a lader leads up to the outside moves: up: _start objects: [] critters: - Name: goblin