# texture-rs > (...) I rejected those answers. Instead, I chose something different. I chose > the (im)possible. I chose... texture Port of the [texture](https://github.com/rmed/texture) Python library for Rust. **Probably very unstable, bear with me**. ## Features - Scenario based architecture - Global game state - Some utilities - Main game loop (including command input) That's it. This is only a (pretty simple) tool, and you are the artist. Want your game to calculate x digits of *pi*? Well, go for it!