[package] name = "texture-cache" description = "A LRU texture cache for caching many small textures in a single big GPU texture" version = "0.1.0" edition = "2018" repository = "https://github.com/Rodrigodd/texture-cache" readme = "README.md" license = "MIT OR Apache-2.0" keywords = ["cache", "texture", "atlas", "rendering"] categories = ["caching", "algorithms"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] [dev-dependencies] rand = "0.8"