[package] name = "thndr_gpu" version = "0.0.1" edition = "2021" description = "Thunder GPU Abstraction Layer" license = "MIT OR Apache-2.0" repository = "https://github.com/ThunderStudios/Thunder" keywords = ["game", "engine", "thunder", "gpu", "gamedev"] categories = ["game-development", "game-engines"] [dependencies] [lints] workspace = true