[package] name = "throne" version = "0.4.1" description = "Game scripting language for rapid prototyping and story logic" authors = ["Tobias Mansfield-Williams "] repository = "https://github.com/t-mw/throne" readme = "README.md" keywords = ["script", "scripting", "game", "language"] categories = ["game-development"] license = "MIT" edition = "2018" exclude = ["todo.org"] [lib] crate-type = ["cdylib", "rlib"] [dependencies] itertools = "0.10" lazy_static = "1.4" pest = "2.1" pest_derive = "2.1" rand = { version = "0.8", features = ["small_rng"] } regex = "1.4" [target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies] criterion = "0.3" minifb = "0.19" pretty_assertions = "0.7" [target.wasm32-unknown-unknown.dependencies] console_error_panic_hook = "0.1" getrandom = { version = "0.2", features = ["js"] } js-sys = "0.3" wasm-bindgen = "0.2" [target.wasm32-unknown-unknown.dev-dependencies] wasm-bindgen-test = "0.3" [[bench]] name = "benchmark" harness = false