/** * @file array_metadata.c * * @section LICENSE * * The MIT License * * @copyright Copyright (c) 2018-2020 TileDB, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @section DESCRIPTION * * This program shows how to write, read and consolidate array metadata. */ #include #include #include // Name of array. const char* array_name = "array_metadata_array"; void create_array() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Create some array (it can be dense or sparse, with // any number of dimensions and attributes). int dim_domain[] = {1, 4, 1, 4}; int tile_extents[] = {4, 4}; tiledb_dimension_t* d1; tiledb_dimension_alloc( ctx, "rows", TILEDB_INT32, &dim_domain[0], &tile_extents[0], &d1); tiledb_dimension_t* d2; tiledb_dimension_alloc( ctx, "cols", TILEDB_INT32, &dim_domain[2], &tile_extents[1], &d2); // Create domain tiledb_domain_t* domain; tiledb_domain_alloc(ctx, &domain); tiledb_domain_add_dimension(ctx, domain, d1); tiledb_domain_add_dimension(ctx, domain, d2); // Create a single attribute "a" so each (i,j) cell can store an integer tiledb_attribute_t* a; tiledb_attribute_alloc(ctx, "a", TILEDB_INT32, &a); // Create array schema tiledb_array_schema_t* array_schema; tiledb_array_schema_alloc(ctx, TILEDB_SPARSE, &array_schema); tiledb_array_schema_set_cell_order(ctx, array_schema, TILEDB_ROW_MAJOR); tiledb_array_schema_set_tile_order(ctx, array_schema, TILEDB_ROW_MAJOR); tiledb_array_schema_set_domain(ctx, array_schema, domain); tiledb_array_schema_add_attribute(ctx, array_schema, a); // Create array tiledb_array_create(ctx, array_name, array_schema); // Clean up tiledb_attribute_free(&a); tiledb_dimension_free(&d1); tiledb_dimension_free(&d2); tiledb_domain_free(&domain); tiledb_array_schema_free(&array_schema); tiledb_ctx_free(&ctx); } void write_array_metadata() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Open array for writing tiledb_array_t* array; tiledb_array_alloc(ctx, array_name, &array); tiledb_array_open(ctx, array, TILEDB_WRITE); // Write some metadata int v = 100; tiledb_array_put_metadata(ctx, array, "aaa", TILEDB_INT32, 1, &v); float f[] = {1.1f, 1.2f}; tiledb_array_put_metadata(ctx, array, "bb", TILEDB_FLOAT32, 2, f); // Close array - Important so that the metadata get flushed tiledb_array_close(ctx, array); // Clean up tiledb_array_free(&array); tiledb_ctx_free(&ctx); } void read_array_metadata() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Open array for reading tiledb_array_t* array; tiledb_array_alloc(ctx, array_name, &array); tiledb_array_open(ctx, array, TILEDB_READ); // Read with key tiledb_datatype_t v_type; uint32_t v_num; const void* v; tiledb_array_get_metadata(ctx, array, "aaa", &v_type, &v_num, &v); printf("Details of item with key: '%s'\n", "aaa"); printf( "- Value type: %s\n", (v_type == TILEDB_INT32) ? "INT32" : "something went wrong"); printf("- Value num: %u\n", v_num); printf("- Value: %i\n", *(const int*)v); tiledb_array_get_metadata(ctx, array, "bb", &v_type, &v_num, &v); printf("Details of item with key: '%s'\n", "bb"); printf( "- Value type: %s\n", (v_type == TILEDB_FLOAT32) ? "FLOAT32" : "something went wrong"); printf("- Value num: %u\n", v_num); printf("- Value: %f, %f\n", ((const float*)v)[0], ((const float*)v)[1]); // Enumerate all metadata items uint64_t num = 0; const char* key; uint32_t key_len; tiledb_array_get_metadata_num(ctx, array, &num); printf("Enumerate all metadata items:\n"); for (uint64_t i = 0; i < num; ++i) { tiledb_array_get_metadata_from_index( ctx, array, i, &key, &key_len, &v_type, &v_num, &v); printf("# Item %i\n", (int)i); const char* v_type_str = (v_type == TILEDB_INT32) ? "INT32" : "FLOAT32"; printf("- Key: %.*s\n", key_len, key); printf("- Value type: %s\n", v_type_str); printf("- Value num: %u\n", v_num); printf("- Value: "); if (v_type == TILEDB_INT32) { for (uint32_t j = 0; j < v_num; ++j) printf("%i ", ((const int*)v)[j]); } else if (v_type == TILEDB_FLOAT32) { for (uint32_t j = 0; j < v_num; ++j) printf("%f ", ((const float*)v)[j]); } printf("\n"); } // Close array tiledb_array_close(ctx, array); tiledb_array_free(&array); tiledb_ctx_free(&ctx); } int main() { create_array(); write_array_metadata(); read_array_metadata(); return 0; }