/** * @file errors.c * * @section LICENSE * * The MIT License * * @copyright Copyright (c) 2017-2020 TileDB, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @section DESCRIPTION * * This example shows how to catch errors in TileDB. */ #include #include void print_error(tiledb_ctx_t* ctx); int main() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Create a group. The code below creates a group `my_group` and prints a // message because (normally) it will succeed. int rc = tiledb_group_create(ctx, "my_group"); if (rc == TILEDB_OK) printf("Group created successfully!\n"); else if (rc == TILEDB_ERR) print_error(ctx); // Create the same group again. f we attempt to create the same group // `my_group` as shown below, TileDB will return an error and the example // will call function `print_error`. rc = tiledb_group_create(ctx, "my_group"); if (rc == TILEDB_OK) printf("Group created successfully!\n"); else if (rc == TILEDB_ERR) print_error(ctx); // Clean up tiledb_ctx_free(&ctx); return 0; } void print_error(tiledb_ctx_t* ctx) { // Retrieve the last error that occurred tiledb_error_t* err = NULL; tiledb_ctx_get_last_error(ctx, &err); // Retrieve the error message by invoking `tiledb_error_message`. const char* msg; tiledb_error_message(err, &msg); printf("%s\n", msg); // Clean up tiledb_error_free(&err); }