/** * @file vfs.c * * @section LICENSE * * The MIT License * * @copyright Copyright (c) 2017-2020 TileDB, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @section DESCRIPTION * * This program explores the various TileDB VFS tools. */ #include #include #include #include #include void dirs_files() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Create TileDB VFS tiledb_vfs_t* vfs; tiledb_vfs_alloc(ctx, NULL, &vfs); // Create directory int is_dir = 0; tiledb_vfs_is_dir(ctx, vfs, "dir_A", &is_dir); if (!is_dir) { tiledb_vfs_create_dir(ctx, vfs, "dir_A"); printf("Created 'dir_A'\n"); } else { printf("'dir_A' already exists\n"); } // Creating an (empty) file int is_file = 0; tiledb_vfs_is_file(ctx, vfs, "dir_A/file_A", &is_file); if (!is_file) { tiledb_vfs_touch(ctx, vfs, "dir_A/file_A"); printf("Created empty file 'dir_A/file_A'\n"); } else { printf("'dir_A/file_A' already exists\n"); } // Getting the file size uint64_t file_size; tiledb_vfs_file_size(ctx, vfs, "dir_A/file_A", &file_size); char format_buf[256]; snprintf( format_buf, sizeof(format_buf), "File size for 'dir_A/file_A': %%%s\n", PRIu64); printf(format_buf, file_size); // Moving files (moving directories is similar) printf("Moving file 'dir_A/file_A' to 'dir_A/file_B'\n"); tiledb_vfs_move_file(ctx, vfs, "dir_A/file_A", "dir_A/file_B"); // Deleting files and directories. Note that, in the case of directories, // the function will delete all the contents of the directory (i.e., it // works even for non-empty directories). printf("Deleting 'dir_A/file_B' and 'dir_A'\n"); tiledb_vfs_remove_file(ctx, vfs, "dir_A/file_B"); tiledb_vfs_remove_dir(ctx, vfs, "dir_A"); // Clean up tiledb_vfs_free(&vfs); tiledb_ctx_free(&ctx); } void write() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Create TileDB VFS tiledb_vfs_t* vfs; tiledb_vfs_alloc(ctx, NULL, &vfs); // Write binary data tiledb_vfs_fh_t* fh; tiledb_vfs_open(ctx, vfs, "tiledb_vfs.bin", TILEDB_VFS_WRITE, &fh); float f1 = 153.0; const char* s1 = "abcd"; tiledb_vfs_write(ctx, fh, &f1, sizeof(float)); tiledb_vfs_write(ctx, fh, s1, strlen(s1)); tiledb_vfs_close(ctx, fh); tiledb_vfs_fh_free(&fh); // Write binary data again - this will overwrite the previous file tiledb_vfs_open(ctx, vfs, "tiledb_vfs.bin", TILEDB_VFS_WRITE, &fh); const char* s2 = "abcdef"; f1 = 153.1; tiledb_vfs_write(ctx, fh, &f1, sizeof(float)); tiledb_vfs_write(ctx, fh, s2, strlen(s2)); tiledb_vfs_close(ctx, fh); tiledb_vfs_fh_free(&fh); // Append binary data to existing file tiledb_vfs_open(ctx, vfs, "tiledb_vfs.bin", TILEDB_VFS_APPEND, &fh); const char* s3 = "ghijkl"; tiledb_vfs_write(ctx, fh, s3, strlen(s3)); tiledb_vfs_close(ctx, fh); tiledb_vfs_fh_free(&fh); // Clean up tiledb_vfs_free(&vfs); tiledb_ctx_free(&ctx); } void read() { // Create TileDB context tiledb_ctx_t* ctx; tiledb_ctx_alloc(NULL, &ctx); // Create TileDB VFS tiledb_vfs_t* vfs; tiledb_vfs_alloc(ctx, NULL, &vfs); // Read binary data tiledb_vfs_fh_t* fh; tiledb_vfs_open(ctx, vfs, "tiledb_vfs.bin", TILEDB_VFS_READ, &fh); float f1; char s1[13]; s1[12] = '\0'; tiledb_vfs_read(ctx, fh, 0, &f1, sizeof(float)); tiledb_vfs_read(ctx, fh, sizeof(float), s1, 12); printf("Binary read:\n%.1f\n%s\n", f1, s1); // Clean up tiledb_vfs_fh_free(&fh); tiledb_vfs_free(&vfs); tiledb_ctx_free(&ctx); } int main() { dirs_files(); write(); read(); }