# # CMakeLists.txt # # # The MIT License # # Copyright (c) 2018-2020 TileDB, Inc. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # cmake_minimum_required(VERSION 2.8) project(TileDBPngIngestion) # Set C++11 as required standard for all C++ targets (required to use the TileDB # C++ API). set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) # Find TileDB. # # If TileDB is not installed globally on your system, either set # CMAKE_PREFIX_PATH on the CMake command line: # $ cmake -DCMAKE_PREFIX_PATH=/path/to/TileDB-installation .. # or you can hardcode it here e.g. # list(APPEND CMAKE_PREFIX_PATH "/path/to/TileDB-installation") find_package(TileDB REQUIRED) # Set up the example program. add_executable(tiledb_png "src/main.cc") # Link the example program with the TileDB shared library. # This also configures include paths to find the TileDB headers. target_link_libraries(tiledb_png TileDB::tiledb_shared) # Find and link with libpng. find_package(PNG REQUIRED) target_link_libraries(tiledb_png "${PNG_LIBRARIES}") target_include_directories(tiledb_png PRIVATE "${PNG_INCLUDE_DIRS}") target_compile_definitions(tiledb_png PRIVATE "${PNG_DEFINITIONS}")