/** * @file buffer_lru_cache.cc * * @section LICENSE * * The MIT License * * @copyright Copyright (c) 2020 TileDB, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @section DESCRIPTION * * This file implements class BufferLRUCache. */ #include "tiledb/sm/cache/buffer_lru_cache.h" #include "tiledb/common/logger.h" #include "tiledb/sm/buffer/buffer.h" #include #include #include using namespace tiledb::common; namespace tiledb { namespace sm { BufferLRUCache::BufferLRUCache(const uint64_t max_size) : LRUCache(max_size) { } Status BufferLRUCache::insert( const std::string& key, Buffer&& buffer, const bool overwrite) { const uint64_t alloced_size = buffer.alloced_size(); std::lock_guard lg(lru_mtx_); return LRUCache::insert( key, std::move(buffer), alloced_size, overwrite); } Status BufferLRUCache::read( const std::string& key, Buffer* const buffer, const uint64_t offset, const uint64_t nbytes, bool* const success) { assert(buffer); assert(success); *success = false; std::lock_guard lg(lru_mtx_); // Check if the cache contains the item at `key`. if (!has_item(key)) return Status::Ok(); // Store a reference to the cached buffer. const Buffer* const cached_buffer = get_item(key); // Check the bounds of the read. if (cached_buffer->size() < offset + nbytes) { return LOG_STATUS( Status::LRUCacheError("Failed to read item; Byte range out of bounds")); } // Copy the requested range intout the output `buffer`. RETURN_NOT_OK(buffer->write(cached_buffer->data(offset), nbytes)); // Touch the item to make it the most recently used item. touch_item(key); *success = true; return Status::Ok(); } void BufferLRUCache::clear() { std::lock_guard lg(lru_mtx_); return LRUCache::clear(); } Status BufferLRUCache::invalidate(const std::string& key, bool* success) { std::lock_guard lg(lru_mtx_); return LRUCache::invalidate(key, success); } typename std::list::const_iterator BufferLRUCache::item_iter_begin() const { std::lock_guard lg(lru_mtx_); return LRUCache::item_iter_begin(); } typename std::list::const_iterator BufferLRUCache::item_iter_end() const { std::lock_guard lg(lru_mtx_); return LRUCache::item_iter_end(); } } // namespace sm } // namespace tiledb