# 🕒 Time Tick `time-tick` is a Rust crate designed to manage and calculate time intervals for game loops. It provides a simple and efficient interface to track elapsed time and determine how many ticks should be processed in a single update cycle. Perfect for games and simulations that require consistent timing for updates! 🎮 ## 🚀 Features - ⏱️ Track time intervals for game updates. - 🔄 Specify tick durations and maximum ticks per update. - 🔁 Reset and adjust tick timing dynamically. ## 📦 Installation To use `time-tick`, add it as a dependency in your `Cargo.toml`: ```toml [dependencies] time-tick = "0.0.1" ```