use tinybmp::RawBmp; #[test] fn coordinates() { let bmp = RawBmp::from_slice(include_bytes!("./chessboard-8px-color-16bit.bmp")) .expect("Failed to parse"); let pixels: Vec<_> = bmp .pixels() .map(|pixel| (pixel.position.x, pixel.position.y)) .collect(); #[rustfmt::skip] let expected = vec![ (0, 0), (1, 0), (2, 0), (3, 0), (4, 0), (5, 0), (6, 0), (7, 0), // (0, 1), (1, 1), (2, 1), (3, 1), (4, 1), (5, 1), (6, 1), (7, 1), // (0, 2), (1, 2), (2, 2), (3, 2), (4, 2), (5, 2), (6, 2), (7, 2), // (0, 3), (1, 3), (2, 3), (3, 3), (4, 3), (5, 3), (6, 3), (7, 3), // (0, 4), (1, 4), (2, 4), (3, 4), (4, 4), (5, 4), (6, 4), (7, 4), // (0, 5), (1, 5), (2, 5), (3, 5), (4, 5), (5, 5), (6, 5), (7, 5), // (0, 6), (1, 6), (2, 6), (3, 6), (4, 6), (5, 6), (6, 6), (7, 6), // (0, 7), (1, 7), (2, 7), (3, 7), (4, 7), (5, 7), (6, 7), (7, 7), ]; assert_eq!(pixels, expected); }