#![allow(unknown_lints, unexpected_cfgs)] #![warn(rust_2018_idioms)] #![cfg(all(feature = "full", not(target_os = "wasi"), target_has_atomic = "64"))] use std::sync::mpsc; use std::time::Duration; use tokio::runtime::Runtime; #[test] fn num_workers() { let rt = current_thread(); assert_eq!(1, rt.metrics().num_workers()); let rt = threaded(); assert_eq!(2, rt.metrics().num_workers()); } #[test] fn num_alive_tasks() { let rt = current_thread(); let metrics = rt.metrics(); assert_eq!(0, metrics.num_alive_tasks()); rt.block_on(rt.spawn(async move { assert_eq!(1, metrics.num_alive_tasks()); })) .unwrap(); assert_eq!(0, rt.metrics().num_alive_tasks()); let rt = threaded(); let metrics = rt.metrics(); assert_eq!(0, metrics.num_alive_tasks()); rt.block_on(rt.spawn(async move { assert_eq!(1, metrics.num_alive_tasks()); })) .unwrap(); // try for 10 seconds to see if this eventually succeeds. // wake_join() is called before the task is released, so in multithreaded // code, this means we sometimes exit the block_on before the counter decrements. for _ in 0..100 { if rt.metrics().num_alive_tasks() == 0 { break; } std::thread::sleep(std::time::Duration::from_millis(100)); } assert_eq!(0, rt.metrics().num_alive_tasks()); } #[test] fn global_queue_depth_current_thread() { use std::thread; let rt = current_thread(); let handle = rt.handle().clone(); let metrics = rt.metrics(); thread::spawn(move || { handle.spawn(async {}); }) .join() .unwrap(); assert_eq!(1, metrics.global_queue_depth()); } #[test] fn global_queue_depth_multi_thread() { for _ in 0..10 { let rt = threaded(); let metrics = rt.metrics(); if let Ok(_blocking_tasks) = try_block_threaded(&rt) { for i in 0..10 { assert_eq!(i, metrics.global_queue_depth()); rt.spawn(async {}); } return; } } panic!("exhausted every try to block the runtime"); } fn try_block_threaded(rt: &Runtime) -> Result>, mpsc::RecvTimeoutError> { let (tx, rx) = mpsc::channel(); let blocking_tasks = (0..rt.metrics().num_workers()) .map(|_| { let tx = tx.clone(); let (task, barrier) = mpsc::channel(); // Spawn a task per runtime worker to block it. rt.spawn(async move { tx.send(()).ok(); barrier.recv().ok(); }); task }) .collect(); // Make sure the previously spawned tasks are blocking the runtime by // receiving a message from each blocking task. // // If this times out we were unsuccessful in blocking the runtime and hit // a deadlock instead (which might happen and is expected behaviour). for _ in 0..rt.metrics().num_workers() { rx.recv_timeout(Duration::from_secs(1))?; } // Return senders of the mpsc channels used for blocking the runtime as a // surrogate handle for the tasks. Sending a message or dropping the senders // will unblock the runtime. Ok(blocking_tasks) } fn current_thread() -> Runtime { tokio::runtime::Builder::new_current_thread() .enable_all() .build() .unwrap() } fn threaded() -> Runtime { tokio::runtime::Builder::new_multi_thread() .worker_threads(2) .enable_all() .build() .unwrap() }