#[tokio::main] async fn main() { let producer_factory = || Prod; let producer_concurrency = 3; let producer_router = RouterType::RoundRobin; let producer_buffer_pool = 100; let proc_factory = || Layer1Process; let proc_concurrency = 3; let proc_buffer_size = 10; // 1. create X processor instances by 'proc_concurrency' // // 2. create X producer instances by 'producer_concurrency' // // 3. create topology and syncing // // / processor-1 // producer-1 / // producer-2 ---- processor-2 // producer-3 \ // \ processor-3 // let safe_shutdown = run_topology_1( producer_factory, producer_concurrency, producer_router, producer_buffer_pool, proc_factory, proc_concurrency, proc_buffer_size, ); // Safe Shutdown from (Producer) to (Layer_X_Processor) safe_shutdown.send(()); } struct Prod; #[async_trait] impl Producer for Prod { async fn init(&mut self) {} async fn terminate(&mut self) {} async fn drain(&mut self, _buffer: VecDeque) {} async fn fill_buffer(&mut self, buffer_size: usize) -> Result, Terminate> { Ok((0..buffer_size) .into_iter() .map(|i| i) .collect::>()) } } struct Layer1Process; #[async_trait] impl Processor for Layer1Process { async fn init(&mut self) {} async fn terminate(&mut self) {} async fn handle_message(&mut self, msg: usize) -> ProcResult<()> { // print println!("==> {}", msg); // return ProcResult::Continue } }