[package] name = "toy-arms" version = "0.9.4" edition = "2018" authors = ["s3pt3mb3r "] description = "A crates designed to ease game hacking in rust." license = "MIT" keywords = ["gamehack", "cheat", "windows", "memory"] repository = "https://github.com/s3pt3mb3r/toy-arms" readme = "README.md" [dependencies] winapi = { version = "0.3.9", features = ["winuser", "minwindef", "libloaderapi", "memoryapi", "consoleapi", "winnt", "tlhelp32", "handleapi", "processthreadsapi", "impl-default", "errhandlingapi", "basetsd", "psapi"] } toy-arms_derive = {path = "./toy-arms_derive", version = "0.1.1"} thiserror = "1.0.30" [features] default = ["internal"] internal = [] external = [] [[example]] name = "ex_auto_shoot" required-features = ["external"] [[example]] name = "ex_get_localplayer_health" required-features = ["external"] [[example]] name = "ex_pattern_scanning" required-features = ["external"] [[example]] name = "in_get_localplayer_health" crate-type = ["cdylib"] [[example]] name = "in_simplest_dll" crate-type = ["cdylib"] [[example]] name = "in_auto_shoot" crate-type = ["cdylib"] [[example]] name = "in_pattern_scanning" crate-type = ["cdylib"] [[example]] name = "in_pattern_all_test" crate-type = ["cdylib"] [package.metadata.docs.rs] features = ["internal", "external"] default-target = "x86_64-pc-windows-msvc" targets = ["aarch64-pc-windows-msvc", "i686-pc-windows-msvc", "x86_64-pc-windows-msvc"]