use std::thread; use std::time::Duration; use trackpad_haptic::{Feedback, FeedbackManager}; fn main() { let haptic_manager = FeedbackManager::default(); loop { // Shortest possible haptic_manager.trigger(); thread::sleep(Duration::from_secs(1)); // 1 second of continuous feedback let length_millis = 1000; let delay_millis = 1000; haptic_manager.trigger_with_feedback( Feedback::new(length_millis, delay_millis) ); } }