fn main() { #[cfg(all(feature = "from-glsl", feature = "to-hlsl"))] { println!( "\n\nGLSL-to-HLSL:\n{}", transhader::transpile_file!( stage: "vertex", source: "examples/my_shader.glsl", from: "glsl", to: "hlsl", defines: None, entry_point: None, ) ); } }