// Copyright (c) 2021-2024, NVIDIA CORPORATION. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #pragma once #include #include #include "constants.h" #include "status.h" namespace triton { namespace core { // SharedLibrary // // Utility functions for shared libraries. Because some operations // require serialization, this object cannot be directly constructed // and must instead be accessed using Acquire(). class SharedLibrary { public: // Acquire a SharedLibrary object exclusively. Any other attempts to // concurrently acquire a SharedLibrary object will block. // object. Ownership is released by destroying the SharedLibrary // object. static Status Acquire(std::unique_ptr* slib); ~SharedLibrary(); // Configuration so that dependent libraries will be searched for in // 'path' during OpenLibraryHandle. Status SetLibraryDirectory(const std::string& path); // Reset any configuration done by SetLibraryDirectory. Status ResetLibraryDirectory(); // Open shared library and return generic handle. Status OpenLibraryHandle(const std::string& path, void** handle); // Close shared library. Status CloseLibraryHandle(void* handle); // Get a generic pointer for an entrypoint into a shared library. Status GetEntrypoint( void* handle, const std::string& name, const bool optional, void** befn); // Add an additional dependency directory to PATH. Status AddAdditionalDependencyDir( const std::string& additional_path, std::wstring& original_path); // Restore PATH to its original configuration. Should be used in // conjunction with AddAdditionalDependencyDir. Status RemoveAdditionalDependencyDir(const std::wstring& original_path); private: DISALLOW_COPY_AND_ASSIGN(SharedLibrary); explicit SharedLibrary() = default; }; }} // namespace triton::core