# uesave [![docs.rs](https://img.shields.io/docsrs/uesave)](https://docs.rs/uesave) [![Crates.io](https://img.shields.io/crates/v/uesave)](https://crates.io/crates/uesave) A library for reading and writing Unreal Engine save files (commonly referred to as GVAS). It has been tested on an extensive set of object structures and can fully read and write Deep Rock Galactic save files (and likely a lot more). There is a small binary utility to quickly convert saves to and from a plain text JSON format which can be used for manual save editing. ## Usage ```console $ cargo install --git https://github.com/trumank/uesave-rs.git $ uesave --help Usage: uesave Commands: to-json Convert binary save to plain text JSON from-json Convert JSON back to binary save edit Launch $EDITOR to edit a save file as JSON in place help Print this message or the help of the given subcommand(s) Options: -h, --help Print help information -V, --version Print version information ``` ![edit](https://user-images.githubusercontent.com/1144160/210157064-234da188-ad20-416f-9ea5-7d2956168a20.svg) ## Alternative projects in no particular order: - https://github.com/rob0rt/drg-save-parser - https://github.com/ch1pset/UESaveTool - https://github.com/13xforever/gvas-converter - https://github.com/RagingLightning/gvas-converter - https://github.com/SparkyTD/UnrealEngine.Gvas - https://github.com/localcc/gvas - https://github.com/oberien/gvas-rs - https://github.com/scottanderson/railroad.studio - https://github.com/CrystalFerrai/UeSaveGame - https://github.com/agc93/unsave