# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "ugli-raw" version = "0.18.0" authors = ["kuviman "] description = "Game ENGine" homepage = "https://geng.kuviman.com" readme = "README.md" keywords = [ "game", "engine", "gamedev", "geng", ] categories = ["game-engines"] license = "MIT" repository = "https://github.com/geng-engine/geng" [package.metadata.docs.rs] targets = [ "x86_64-unknown-linux-gnu", "wasm32-unknown-unknown", ] [dependencies] [target."cfg(not(target_arch = \"wasm32\"))".dependencies.gl] version = "0.14" [target."cfg(target_arch = \"wasm32\")".dependencies.js-sys] version = "0.3" [target."cfg(target_arch = \"wasm32\")".dependencies.wasm-bindgen] version = "0.2" features = ["serde-serialize"] [target."cfg(target_arch = \"wasm32\")".dependencies.web-sys] version = "0.3" features = [ "HtmlImageElement", "HtmlCanvasElement", "AngleInstancedArrays", "OesStandardDerivatives", "WebGlRenderingContext", "WebGlBuffer", "WebGlActiveInfo", "WebGlUniformLocation", "WebGlTexture", "WebGlRenderbuffer", "WebGlProgram", "WebGlFramebuffer", "WebGlShader", "ExtBlendMinmax", ]