# unicode_names2 [![Build Status](https://travis-ci.org/ProgVal/unicode_names2.png)](https://travis-ci.org/ProgVal/unicode_names2) Time and memory efficiently mapping characters to and from their Unicode 16.0 names, at runtime and compile-time. ```rust fn main() { println!("☃ is called {}", unicode_names2::name('☃')); // SNOWMAN println!("{} is happy", unicode_names2::character("white smiling face")); // ☺ // (NB. case insensitivity) } ``` The maps are compressed using similar tricks to Python's `unicodedata` module, although those here are about 70KB (12%) smaller. [**Documentation**](https://docs.rs/unicode_names2)