This documentation explains how to compile Unicorn with CMake on Windows or *nix. ---- Requirements: - Windows: MicroSoft Visual Studio(>=2013). - *nix: GNU gcc or clang to generate dynamic source files. Get CMake for free from http://www.cmake.org. [1] To build Unicorn using Nmake of Windows SDK, do: mkdir build cd build ..\nmake.bat After this, find the samples test*.exe, unicorn.lib & unicorn.dll in the same directory. - To build Unicorn using Visual Studio, choose the generator accordingly to the version of Visual Studio on your machine. For example, with Visual Studio 2013, do: mkdir build cd build cmake -G "Visual Studio 12" .. After this, find unicorn.sln in the same directory. Open it with Visual Studio and build the solution including libraries & all test as usual. [2] You can make sure the prior steps successfully worked by launching one of the sample binary (sample_*.exe). [3] You can also enable just one specific architecture by passing the architecture name to either the cmake.sh or nmake.bat scripts. e.g.: ..\nmake.bat x86 Will just target the x86 architecture. The list of available architectures are: X86 ARM AARCH64 M68K MIPS SPARC. [4] You can also create an installation image with cmake, by using the 'install' target. Use: cmake --build . --config Release --target install This will normally install an image in a default location (on MacOS and Linux, but this is not supported on Windows). So in case you want to change the install location, set this when configuring CMake. Use: `-DCMAKE_INSTALL_PREFIX=path` for instance, to put the installation in the 'path' subdirectory of the build directory. The default value of 'CMAKE_INSTALL_PREFIX' on *nix is '/usr/local'.