project(usd) cmake_minimum_required(VERSION 3.12) if (NOT CMAKE_SIZEOF_VOID_P EQUAL 8) if (WIN32) message(FATAL_ERROR "Compiler does not support 64-bit builds. " "If you are using Visual Studio, make sure you are in the " "x64 command prompt and have specified the Win64 cmake " "generator (e.g., -G \"Visual Studio 14 2015 Win64\")") else() message(FATAL_ERROR "Compiler does not support 64-bit builds.") endif() endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/cmake/defaults ${CMAKE_SOURCE_DIR}/cmake/modules ${CMAKE_SOURCE_DIR}/cmake/macros) include(Options) include(ProjectDefaults) include(Packages) # This has to be defined after Packages is included, because it relies on the # discovered path to the python executable. set(PXR_PYTHON_SHEBANG "${PYTHON_EXECUTABLE}" CACHE STRING "Replacement path for Python #! line." ) # CXXDefaults will set a variety of variables for the project. # Consume them here. This is an effort to keep the most common # build files readable. include(CXXDefaults) add_definitions(${_PXR_CXX_DEFINITIONS}) set(CMAKE_CXX_FLAGS "${_PXR_CXX_FLAGS} ${CMAKE_CXX_FLAGS}") include(Public) pxr_toplevel_prologue() add_subdirectory(pxr) add_subdirectory(extras) if (PXR_BUILD_PRMAN_PLUGIN) set(prmanPluginPath "third_party/renderman-${RENDERMAN_VERSION_MAJOR}") get_filename_component(prmanPluginAbsPath "${prmanPluginPath}" ABSOLUTE) if (EXISTS "${prmanPluginAbsPath}") add_subdirectory("${prmanPluginPath}") else() message(FATAL_ERROR "No RenderMan plugin available for " "RenderMan ${RENDERMAN_VERSION_MAJOR}") endif() endif() if (PXR_BUILD_DOCUMENTATION) pxr_build_documentation() endif() pxr_toplevel_epilogue()