// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "pxr/pxr.h" #include "pxr/base/arch/attributes.h" #include "pxr/base/arch/stackTrace.h" #include "pxr/base/arch/systemInfo.h" PXR_NAMESPACE_OPEN_SCOPE void Arch_InitDebuggerAttach(); void Arch_InitTmpDir(); void Arch_SetAppLaunchTime(); void Arch_ValidateAssumptions(); void Arch_InitTickTimer(); namespace { ARCH_CONSTRUCTOR(Arch_InitConfig, 2, void) { // Initialize the application start time. First so it's a close as // possible to the real start time. Arch_SetAppLaunchTime(); // Initialize the temp directory. Early so other initialization // functions can use it. Arch_InitTmpDir(); // Initialize program name for errors. Early for initialization // error reporting. ArchSetProgramNameForErrors(ArchGetExecutablePath().c_str()); // Perform platform validations: these are very quick, lightweight // checks. The reason that we call this function here is that pretty // much any program that uses anything from lib/tf will end up here // at some point. It is not so important that *every* program // perform this check; what is important is that when we bring up a new // architecture/compiler/build, the validation gets performed at some // point, to alert us to any problems. Arch_ValidateAssumptions(); // Initialize the tick timer. Arch_InitTickTimer(); // Initialize the debugger interface. Arch_InitDebuggerAttach(); } } PXR_NAMESPACE_CLOSE_SCOPE