// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_GLF_BASE_TEXTURE_H #define PXR_IMAGING_GLF_BASE_TEXTURE_H /// \file glf/uvTexture.h #include "pxr/pxr.h" #include "pxr/imaging/glf/api.h" #include "pxr/imaging/glf/image.h" #include "pxr/imaging/glf/texture.h" #include "pxr/base/tf/declarePtrs.h" #include "pxr/base/tf/refPtr.h" #include "pxr/base/tf/weakPtr.h" #include "pxr/imaging/garch/gl.h" #include PXR_NAMESPACE_OPEN_SCOPE TF_DECLARE_WEAK_AND_REF_PTRS(GlfBaseTexture); TF_DECLARE_WEAK_AND_REF_PTRS(GlfBaseTextureData); /// \class GlfBaseTexture /// /// Represents a texture object in Glf /// class GlfBaseTexture : public GlfTexture { public: GLF_API ~GlfBaseTexture() override; /// Returns the OpenGl texture name for the texture. GLF_API GLuint GetGlTextureName() override; /// Is this a 1-, 2- or 3-dimensional texture. GLF_API virtual int GetNumDimensions() const = 0; GLF_API int GetWidth(); GLF_API int GetHeight(); GLF_API int GetDepth(); GLF_API int GetFormat(); // GlfTexture overrides GLF_API BindingVector GetBindings(TfToken const & identifier, GLuint samplerName) override; GLF_API VtDictionary GetTextureInfo(bool forceLoad) override; protected: GLF_API GlfBaseTexture(); GLF_API GlfBaseTexture(GlfImage::ImageOriginLocation originLocation); GLF_API void _OnMemoryRequestedDirty() override final; GLF_API virtual void _ReadTexture() = 0; void _ReadTextureIfNotLoaded(); GLF_API void _UpdateTexture(GlfBaseTextureDataConstPtr texData); GLF_API void _CreateTexture(GlfBaseTextureDataConstPtr texData, bool useMipmaps, int unpackCropTop = 0, int unpackCropBottom = 0, int unpackCropLeft = 0, int unpackCropRight = 0, int unpackCropFront = 0, int unpackCropBack = 0); GLF_API void _SetLoaded(); private: // GL texture object const GLuint _textureName; // required for stats/tracking bool _loaded; int _currentWidth, _currentHeight, _currentDepth; int _format; bool _hasWrapModeS; bool _hasWrapModeT; bool _hasWrapModeR; GLenum _wrapModeS; GLenum _wrapModeT; GLenum _wrapModeR; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_GLF_BASE_TEXTURE_H