// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "pxr/imaging/glf/glContext.h" #include "pxr/imaging/glf/glContextRegistry.h" #include "pxr/imaging/garch/glPlatformContext.h" PXR_NAMESPACE_OPEN_SCOPE // // GlfGLContext // GlfGLContext::GlfGLContext() { // Do nothing } GlfGLContext::~GlfGLContext() { GlfGLContextRegistry::GetInstance().Remove(this); } GlfGLContextSharedPtr GlfGLContext::GetCurrentGLContext() { return GlfGLContextRegistry::GetInstance().GetCurrent(); } GlfGLContextSharedPtr GlfGLContext::GetSharedGLContext() { return GlfGLContextRegistry::GetInstance().GetShared(); } void GlfGLContext::MakeCurrent(const GlfGLContextSharedPtr& context) { if (context && context->IsValid()) { context->_MakeCurrent(); // Now that this context is current add it to the registry for // later lookup. GlfGLContextRegistry::GetInstance().DidMakeCurrent(context); } else { DoneCurrent(); } } bool GlfGLContext::AreSharing(GlfGLContextSharedPtr const & context1, GlfGLContextSharedPtr const & context2) { return (context1 && context1->IsSharing(context2)); } bool GlfGLContext::IsInitialized() { return GlfGLContextRegistry::GetInstance().IsInitialized(); } bool GlfGLContext::IsCurrent() const { return IsValid() && _IsEqual(GetCurrentGLContext()); } void GlfGLContext::MakeCurrent() { if (IsValid()) { _MakeCurrent(); } } void GlfGLContext::DoneCurrent() { GarchGLPlatformContextState::DoneCurrent(); } bool GlfGLContext::IsSharing(GlfGLContextSharedPtr const & otherContext) { return otherContext && IsValid() && otherContext->IsValid() && _IsSharing(otherContext); } // // GlfGLContextScopeHolder // GlfGLContextScopeHolder::GlfGLContextScopeHolder( const GlfGLContextSharedPtr& newContext) : _newContext(newContext) { if (_newContext) { _oldContext = GlfGLContext::GetCurrentGLContext(); } _MakeNewContextCurrent(); } GlfGLContextScopeHolder::~GlfGLContextScopeHolder() { _RestoreOldContext(); } void GlfGLContextScopeHolder::_MakeNewContextCurrent() { if (_newContext) { GlfGLContext::MakeCurrent(_newContext); } } void GlfGLContextScopeHolder::_RestoreOldContext() { if (_newContext) { GlfGLContext::MakeCurrent(_oldContext); } } PXR_NAMESPACE_CLOSE_SCOPE