// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HD_BUFFER_ARRAY_REGISTRY_H #define PXR_IMAGING_HD_BUFFER_ARRAY_REGISTRY_H #include "pxr/pxr.h" #include "pxr/imaging/hd/api.h" #include "pxr/imaging/hd/version.h" #include "pxr/imaging/hd/bufferArrayRange.h" #include "pxr/imaging/hd/bufferSpec.h" #include "pxr/imaging/hd/perfLog.h" #include "pxr/imaging/hd/strategyBase.h" #include "pxr/imaging/hf/perfLog.h" #include "pxr/base/vt/dictionary.h" #include "pxr/base/tf/token.h" #include #include #include #include PXR_NAMESPACE_OPEN_SCOPE using HdBufferArraySharedPtr = std::shared_ptr; /// \class HdBufferArrayRegistry /// /// Manages the pool of buffer arrays. /// class HdBufferArrayRegistry { public: HF_MALLOC_TAG_NEW("new HdBufferArrayRegistry"); HD_API HdBufferArrayRegistry(); ~HdBufferArrayRegistry() = default; /// Allocate new buffer array range using strategy /// Thread-Safe HD_API HdBufferArrayRangeSharedPtr AllocateRange( HdAggregationStrategy *strategy, TfToken const &role, HdBufferSpecVector const &bufferSpecs, HdBufferArrayUsageHint usageHint); /// Triggers reallocation on all buffers managed by the registry. HD_API void ReallocateAll(HdAggregationStrategy *strategy); /// Frees up buffers that no longer contain any allocated ranges. HD_API void GarbageCollect(); /// Generate a report on resources consumed by the managed /// buffer array. The returned size is an esitmate of the /// gpu memory consumed by the buffers HD_API size_t GetResourceAllocation(HdAggregationStrategy *strategy, VtDictionary &result) const; /// Debug dump HD_API friend std::ostream &operator <<(std::ostream &out, const HdBufferArrayRegistry& self); private: HdBufferArrayRegistry(const HdBufferArrayRegistry &) = delete; HdBufferArrayRegistry &operator=(const HdBufferArrayRegistry &) = delete; typedef std::list _HdBufferArraySharedPtrList; /// \struct _Entry /// /// Entry in the buffer array cache. The list is the buffer arrays which /// all have the same format. There is as a lock for modifications to the /// entry and a condition used to determine if the entry has been /// construction. /// /// A constructed entry always has at least 1 buffer array in its list. /// struct _Entry { _HdBufferArraySharedPtrList bufferArrays; std::mutex lock; std::condition_variable emptyCondition; // Default / Copy constructors needed for std::make_pair. // as the version of TBB doesn't have emplace() yet. _Entry() {} _Entry(const _Entry &other) { TF_VERIFY(bufferArrays.empty()); } }; /// Predicate class for determine if an entry /// has been consturcted (determined by there /// being at least 1 entry in the buffer array list. class _EntryIsNotEmpty { public: _EntryIsNotEmpty(const _Entry &entry) : _entry(entry) {} bool operator()() { return (!(_entry.bufferArrays.empty())); } private: const _Entry &_entry; }; typedef tbb::concurrent_unordered_map< HdAggregationStrategy::AggregationId, _Entry> _BufferArrayIndex; _BufferArrayIndex _entries; /// Concurrently adds a new buffer to an entry in the cache. /// If expectedTail differs from the buffer at the end of the /// entries list after locking, then this function fails and /// does not add a new buffer (because another thread beat it /// to it). /// strategy is the factory class used to create the BufferArray. /// role and bufferSpecs are parameters to the BufferArray creation. void _InsertNewBufferArray(_Entry &entry, const HdBufferArraySharedPtr &expectedTail, HdAggregationStrategy *strategy, TfToken const &role, HdBufferSpecVector const &bufferSpecs, HdBufferArrayUsageHint usageHint); }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_HD_BUFFER_ARRAY_REGISTRY_H