// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HD_COMPUTATION_H #define PXR_IMAGING_HD_COMPUTATION_H #include "pxr/pxr.h" #include "pxr/imaging/hd/api.h" #include "pxr/imaging/hd/version.h" #include "pxr/imaging/hd/bufferSpec.h" #include "pxr/imaging/hd/perfLog.h" #include #include PXR_NAMESPACE_OPEN_SCOPE using HdBufferArrayRangeSharedPtr = std::shared_ptr; using HdComputationSharedPtr = std::shared_ptr; using HdComputationSharedPtrVector = std::vector; /// \class HdComputation /// /// An interface class for GPU computation. /// /// GPU computation fills the result into range, which has to be allocated /// using buffer specs determined by GetBufferSpecs, and registered as a pair /// of computation and range. /// class HdComputation { public: HD_API virtual ~HdComputation(); /// Execute computation. virtual void Execute( HdBufferArrayRangeSharedPtr const &range, HdResourceRegistry *resourceRegistry) = 0; /// Returns the size of its destination buffer (located by range argument /// of Execute()). This function will be called after all HdBufferSources /// have been resolved and commited, so it can use the result of those /// buffer source results. /// Returning 0 means it doesn't need to resize. virtual int GetNumOutputElements() const = 0; /// Add the buffer spec for this computation into given bufferspec vector. /// Caller has to allocate the destination buffer with respect to the /// BufferSpecs, and passes the range when registering the computation. virtual void GetBufferSpecs(HdBufferSpecVector *specs) const = 0; /// This function is needed as HdComputation shares a templatized interface /// with HdBufferSource. /// /// It is a check to see if the GetBufferSpecs would produce a valid result. bool IsValid() { return true; } }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_HD_COMPUTATION_H