// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HD_LIGHT_H #define PXR_IMAGING_HD_LIGHT_H #include "pxr/pxr.h" #include "pxr/imaging/hd/api.h" #include "pxr/imaging/hd/version.h" #include "pxr/imaging/hd/sprim.h" #include "pxr/base/tf/staticTokens.h" #include "pxr/base/vt/dictionary.h" #include "pxr/base/vt/value.h" #include PXR_NAMESPACE_OPEN_SCOPE #define HD_LIGHT_TOKENS \ (angle) \ (color) \ (colorTemperature) \ (enableColorTemperature) \ (exposure) \ (height) \ (intensity) \ (radius) \ (length) \ ((textureFile, "texture:file")) \ (textureResource) \ (width) \ (diffuse) \ (specular) \ (normalize) \ ((shapingFocus, "shaping:focus")) \ ((shapingFocusTint, "shaping:focusTint")) \ ((shapingConeAngle, "shaping:cone:angle")) \ ((shapingConeSoftness, "shaping:cone:softness")) \ ((shapingIesFile, "shaping:ies:file")) \ ((shapingIesAngleScale, "shaping:ies:angleScale")) \ ((shapingIesNormalize, "shaping:ies:normalize")) \ ((shadowEnable, "shadow:enable")) \ ((shadowColor, "shadow:color")) \ ((shadowDistance, "shadow:distance")) \ ((shadowFalloff, "shadow:falloff")) \ ((shadowFalloffGamma, "shadow:falloffGamma")) \ \ (params) \ (shadowCollection) \ (shadowParams) \ (transform) TF_DECLARE_PUBLIC_TOKENS(HdLightTokens, HD_API, HD_LIGHT_TOKENS); class HdSceneDelegate; typedef std::vector HdLightPtrConstVector; /// \class HdLight /// /// A light model, used in conjunction with HdRenderPass. /// class HdLight : public HdSprim { public: HD_API HdLight(SdfPath const & id); HD_API virtual ~HdLight(); // Change tracking for HdLight enum DirtyBits : HdDirtyBits { Clean = 0, DirtyTransform = 1 << 0, DirtyParams = 1 << 1, DirtyShadowParams = 1 << 2, DirtyCollection = 1 << 3, AllDirty = (DirtyTransform |DirtyParams |DirtyShadowParams |DirtyCollection) }; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_HD_LIGHT_H