// // Copyright 2017 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HD_ST_BUFFER_RESOURCE_GL_H #define PXR_IMAGING_HD_ST_BUFFER_RESOURCE_GL_H #include "pxr/imaging/garch/gl.h" #include "pxr/pxr.h" #include "pxr/imaging/hdSt/api.h" #include "pxr/imaging/hd/version.h" #include "pxr/imaging/hd/bufferResource.h" #include "pxr/imaging/hgi/buffer.h" #include "pxr/base/tf/token.h" #include #include #include #include PXR_NAMESPACE_OPEN_SCOPE using HdStBufferResourceGLSharedPtr = std::shared_ptr; using HdStBufferResourceGLNamedPair = std::pair; using HdStBufferResourceGLNamedList = std::vector; /// \class HdStBufferResourceGL /// /// A specific type of HdBufferResource (GPU resource) representing an /// OpenGL buffer object. /// class HdStBufferResourceGL final : public HdBufferResource { public: HDST_API HdStBufferResourceGL(TfToken const &role, HdTupleType tupleType, int offset, int stride); HDST_API ~HdStBufferResourceGL(); /// Sets the OpenGL name/identifier for this resource and its size. /// also caches the gpu address of the buffer. HDST_API void SetAllocation(HgiBufferHandle const& id, size_t size); /// Returns the Hgi id for this GPU resource HgiBufferHandle& GetId() { return _id; } /// Returns the gpu address (if available. otherwise returns 0). uint64_t GetGPUAddress() const { return _gpuAddr; } private: uint64_t _gpuAddr; HgiBufferHandle _id; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_HD_ST_BUFFER_RESOURCE_GL_H