// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "pxr/imaging/hdSt/imageShaderShaderKey.h" #include "pxr/base/tf/staticTokens.h" PXR_NAMESPACE_OPEN_SCOPE TF_DEFINE_PRIVATE_TOKENS( _tokens, ((baseGLSLFX, "imageShader.glslfx")) ((mainVS, "ImageShader.Vertex")) ((mainFS, "ImageShader.Fragment")) ); HdSt_ImageShaderShaderKey::HdSt_ImageShaderShaderKey() : glslfx(_tokens->baseGLSLFX) { VS[0] = _tokens->mainVS; VS[1] = TfToken(); FS[0] = _tokens->mainFS; FS[1] = TfToken(); } HdSt_ImageShaderShaderKey::~HdSt_ImageShaderShaderKey() { } PXR_NAMESPACE_CLOSE_SCOPE