// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HD_ST_MESH_SHADER_KEY_H #define PXR_IMAGING_HD_ST_MESH_SHADER_KEY_H #include "pxr/pxr.h" #include "pxr/imaging/hd/version.h" #include "pxr/imaging/hd/enums.h" #include "pxr/imaging/hdSt/geometricShader.h" #include "pxr/imaging/hdSt/shaderKey.h" #include "pxr/base/tf/token.h" PXR_NAMESPACE_OPEN_SCOPE struct HdSt_MeshShaderKey : public HdSt_ShaderKey { enum NormalSource { NormalSourceScene, NormalSourceSmooth, NormalSourceLimit, NormalSourceFlat, NormalSourceGeometryShader }; HdSt_MeshShaderKey(HdSt_GeometricShader::PrimitiveType primType, TfToken shadingTerminal, bool useCustomDisplacement, NormalSource normalsSource, HdInterpolation normalsInterpolation, bool doubleSided, bool forceGeometryShader, bool hasTopologicalVisibility, bool blendWireframeColor, HdCullStyle cullStyle, HdMeshGeomStyle geomStyle, float lineWidth, bool enableScalarOverride, bool discardIfNotActiveSelected = false, bool discardIfNotRolloverSelected = false); // Note: it looks like gcc 4.8 has a problem issuing // a wrong warning as "array subscript is above array bounds" // when the default destructor is automatically generated at callers. // Having an empty destructor explicitly within this linkage apparently // avoids the issue. ~HdSt_MeshShaderKey(); HdCullStyle GetCullStyle() const override { return cullStyle; } HdPolygonMode GetPolygonMode() const override { return polygonMode; } float GetLineWidth() const override { return lineWidth; } HdSt_GeometricShader::PrimitiveType GetPrimitiveType() const override { return primType; } HdSt_GeometricShader::PrimitiveType primType; HdCullStyle cullStyle; HdPolygonMode polygonMode; float lineWidth; TfToken const &GetGlslfxFilename() const override { return glslfx; } TfToken const *GetVS() const override { return VS; } TfToken const *GetTCS() const override { return TCS; } TfToken const *GetTES() const override { return TES; } TfToken const *GetGS() const override { return GS; } TfToken const *GetFS() const override { return FS; } TfToken glslfx; TfToken VS[7]; TfToken TCS[3]; TfToken TES[3]; TfToken GS[8]; TfToken FS[17]; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_HD_ST_MESH_SHADER_KEY_H