// // Copyright 2017 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // // #include "pxr/imaging/hdSt/mixinShader.h" #include "pxr/imaging/hd/tokens.h" #include "pxr/base/arch/hash.h" #include PXR_NAMESPACE_OPEN_SCOPE HdStMixinShader::HdStMixinShader( std::string mixinSource, HdStShaderCodeSharedPtr baseShader) : HdStShaderCode() , _mixinSource(mixinSource) , _baseShader(baseShader) { } HdStMixinShader::~HdStMixinShader() = default; HdStShaderCode::ID HdStMixinShader::ComputeHash() const { HdStShaderCode::ID hash = 0; boost::hash_combine(hash, ArchHash( _mixinSource.c_str(), _mixinSource.size())); boost::hash_combine(hash, _baseShader->ComputeHash()); return hash; } HdStShaderCode::ID HdStMixinShader::ComputeTextureSourceHash() const { return _baseShader->ComputeTextureSourceHash(); } std::string HdStMixinShader::GetSource(TfToken const &shaderStageKey) const { std::string baseSource = _baseShader->GetSource(shaderStageKey); if (shaderStageKey == HdShaderTokens->fragmentShader) { return _mixinSource + baseSource; } return baseSource; } HdSt_MaterialParamVector const& HdStMixinShader::GetParams() const { return _baseShader->GetParams(); } bool HdStMixinShader:: IsEnabledPrimvarFiltering() const { return _baseShader->IsEnabledPrimvarFiltering(); } TfTokenVector const & HdStMixinShader::GetPrimvarNames() const { return _baseShader->GetPrimvarNames(); } HdBufferArrayRangeSharedPtr const& HdStMixinShader::GetShaderData() const { return _baseShader->GetShaderData(); } HdStShaderCode::TextureDescriptorVector HdStMixinShader::GetTextures() const { return _baseShader->GetTextures(); } void HdStMixinShader::BindResources(const int program, HdSt_ResourceBinder const &binder, HdRenderPassState const &state) { _baseShader->BindResources(program, binder, state); } void HdStMixinShader::UnbindResources(const int program, HdSt_ResourceBinder const &binder, HdRenderPassState const &state) { _baseShader->UnbindResources(program, binder, state); } void HdStMixinShader::AddBindings(HdBindingRequestVector *customBindings) { _baseShader->AddBindings(customBindings); } TfToken HdStMixinShader::GetMaterialTag() const { return _baseShader->GetMaterialTag(); } PXR_NAMESPACE_CLOSE_SCOPE