// // Copyright 2020 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HD_ST_TEXTURE_IDENTIFIER_H #define PXR_IMAGING_HD_ST_TEXTURE_IDENTIFIER_H #include "pxr/pxr.h" #include "pxr/imaging/hdSt/api.h" #include "pxr/base/tf/token.h" #include PXR_NAMESPACE_OPEN_SCOPE class HdStSubtextureIdentifier; /// /// \class HdStTextureIdentifier /// /// Class to identify a texture file or a texture within the texture file /// (e.g., a frame in a movie). /// /// The class has value semantics and uses HdStSubtextureIdentifier in a /// polymorphic way. /// class HdStTextureIdentifier final { public: using ID = size_t; HdStTextureIdentifier(); /// C'tor for files that can contain only one texture. /// explicit HdStTextureIdentifier(const TfToken &filePath); /// C'tor for files that can contain more than one texture (e.g., /// frames in a movie, grids in a VDB file). /// HdStTextureIdentifier( const TfToken &filePath, std::unique_ptr &&subtextureId); HdStTextureIdentifier(const HdStTextureIdentifier &textureId); HdStTextureIdentifier &operator=(HdStTextureIdentifier &&textureId); HdStTextureIdentifier &operator=(const HdStTextureIdentifier &textureId); ~HdStTextureIdentifier(); /// Get file path of texture file. /// const TfToken &GetFilePath() const { return _filePath; } /// Get additional information identifying a texture in a file that /// can contain more than one texture (e.g., a frame in a movie or /// a grid in a VDB file). /// /// nullptr for files (e.g., png) that can contain only one texture. /// const HdStSubtextureIdentifier * GetSubtextureIdentifier() const { return _subtextureId.get(); } /// Hash /// HDST_API ID Hash() const; private: TfToken _filePath; std::unique_ptr _subtextureId; }; PXR_NAMESPACE_CLOSE_SCOPE #endif