// // Copyright 2019 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HDX_OIT_RENDER_TASK_H #define PXR_IMAGING_HDX_OIT_RENDER_TASK_H #include "pxr/pxr.h" #include "pxr/imaging/hdx/api.h" #include "pxr/imaging/hdx/version.h" #include "pxr/imaging/hdx/renderTask.h" #include "pxr/imaging/hdSt/renderPassState.h" PXR_NAMESPACE_OPEN_SCOPE /// \class HdxOitRenderTask /// /// A task for rendering transparent geometry into OIT buffers. /// Its companion task, OITResolveTask, will blend the buffers to screen. /// class HdxOitRenderTask : public HdxRenderTask { public: HDX_API HdxOitRenderTask(HdSceneDelegate* delegate, SdfPath const& id); HDX_API virtual ~HdxOitRenderTask(); /// Prepare the tasks resources HDX_API virtual void Prepare(HdTaskContext* ctx, HdRenderIndex* renderIndex) override; /// Execute render pass task HDX_API virtual void Execute(HdTaskContext* ctx) override; protected: /// Sync the render pass resources HDX_API virtual void _Sync(HdSceneDelegate* delegate, HdTaskContext* ctx, HdDirtyBits* dirtyBits) override; private: HdxOitRenderTask() = delete; HdxOitRenderTask(const HdxOitRenderTask &) = delete; HdxOitRenderTask &operator =(const HdxOitRenderTask &) = delete; HdStRenderPassShaderSharedPtr _oitTranslucentRenderPassShader; HdStRenderPassShaderSharedPtr _oitOpaqueRenderPassShader; const bool _isOitEnabled; }; PXR_NAMESPACE_CLOSE_SCOPE #endif //PXR_IMAGING_HDX_OIT_RENDER_TASK_H