// // Copyright 2019 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HDX_OIT_RESOLVE_TASK_H #define PXR_IMAGING_HDX_OIT_RESOLVE_TASK_H #include "pxr/pxr.h" #include "pxr/imaging/hdx/api.h" #include "pxr/imaging/hdx/version.h" #include "pxr/imaging/hd/task.h" #include PXR_NAMESPACE_OPEN_SCOPE class HdSceneDelegate; using HdStRenderPassStateSharedPtr = std::shared_ptr; using HdRenderPassSharedPtr = std::shared_ptr; using HdStRenderPassShaderSharedPtr = std::shared_ptr; /// \class HdxOitResolveTask /// /// A task for resolving previous passes to pixels. /// /// It is also responsible for allocating the OIT buffers, but it /// leaves the clearing of the OIT buffers to the OIT render tasks. /// OIT render tasks coordinate with the resolve task through /// HdxOitResolveTask::OitBufferAccessor. /// class HdxOitResolveTask : public HdTask { public: HDX_API static bool IsOitEnabled(); HDX_API HdxOitResolveTask(HdSceneDelegate* delegate, SdfPath const& id); HDX_API virtual ~HdxOitResolveTask(); /// Sync the resolve pass resources HDX_API virtual void Sync(HdSceneDelegate* delegate, HdTaskContext* ctx, HdDirtyBits* dirtyBits) override; /// Prepare the tasks resources /// /// Allocates OIT buffers if requested by OIT render task HDX_API virtual void Prepare(HdTaskContext* ctx, HdRenderIndex* renderIndex) override; /// Execute render pass task /// /// Resolves OIT buffers HDX_API virtual void Execute(HdTaskContext* ctx) override; private: HdxOitResolveTask() = delete; HdxOitResolveTask(const HdxOitResolveTask &) = delete; HdxOitResolveTask &operator =(const HdxOitResolveTask &) = delete; void _PrepareOitBuffers( HdTaskContext* ctx, HdRenderIndex* renderIndex, GfVec2i const& screenSize); void _PrepareAovBindings( HdTaskContext* ctx, HdRenderIndex* renderIndex); HdRenderPassSharedPtr _renderPass; HdStRenderPassStateSharedPtr _renderPassState; HdStRenderPassShaderSharedPtr _renderPassShader; GfVec2i _screenSize; HdBufferArrayRangeSharedPtr _counterBar; HdBufferArrayRangeSharedPtr _dataBar; HdBufferArrayRangeSharedPtr _depthBar; HdBufferArrayRangeSharedPtr _indexBar; HdBufferArrayRangeSharedPtr _uniformBar; }; PXR_NAMESPACE_CLOSE_SCOPE #endif