// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HDX_SELECTION_TASK_H #define PXR_IMAGING_HDX_SELECTION_TASK_H #include "pxr/pxr.h" #include "pxr/imaging/hdx/api.h" #include "pxr/imaging/hdx/version.h" #include "pxr/imaging/hd/task.h" #include "pxr/imaging/glf/simpleLightingContext.h" #include "pxr/base/gf/vec4f.h" #include PXR_NAMESPACE_OPEN_SCOPE class HdRenderIndex; class HdSceneDelegate; struct HdxSelectionTaskParams { bool enableSelection; GfVec4f selectionColor; GfVec4f locateColor; }; using HdBufferArrayRangeSharedPtr = std::shared_ptr; /// \class HdxSelectionTask /// /// The SelectionTask is responsible for setting up render pass global buffers /// for selection and depositing those buffers into the task context for down /// stream consumption. Any render pass which wants to display selection may /// extract those buffers and bind them into the current render pass shader to /// enable selection highlighting. /// class HdxSelectionTask : public HdTask { public: HDX_API HdxSelectionTask(HdSceneDelegate* delegate, SdfPath const& id); HDX_API virtual ~HdxSelectionTask(); /// Sync the render pass resources HDX_API virtual void Sync(HdSceneDelegate* delegate, HdTaskContext* ctx, HdDirtyBits* dirtyBits) override; /// Prepare the tasks resources HDX_API virtual void Prepare(HdTaskContext* ctx, HdRenderIndex* renderIndex) override; /// Execute render pass task HDX_API virtual void Execute(HdTaskContext* ctx) override; private: int _lastVersion; bool _hasSelection; HdxSelectionTaskParams _params; HdBufferArrayRangeSharedPtr _selOffsetBar; HdBufferArrayRangeSharedPtr _selUniformBar; HdBufferArrayRangeSharedPtr _selPointColorsBar; HdxSelectionTask() = delete; HdxSelectionTask(const HdxSelectionTask &) = delete; HdxSelectionTask &operator =(const HdxSelectionTask &) = delete; }; // VtValue requirements HDX_API std::ostream& operator<<(std::ostream& out, const HdxSelectionTaskParams& pv); HDX_API bool operator==(const HdxSelectionTaskParams& lhs, const HdxSelectionTaskParams& rhs); HDX_API bool operator!=(const HdxSelectionTaskParams& lhs, const HdxSelectionTaskParams& rhs); PXR_NAMESPACE_CLOSE_SCOPE #endif //PXR_IMAGING_HDX_SELECTION_TASK_H