// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HDX_VERSION_H #define PXR_IMAGING_HDX_VERSION_H // 1 -> 2 : split HdxRenderSetupTask out of HdxRenderTask // 2 -> 3 : move simpleLightingShader to Hdx. // 3 -> 4 : move camera and light to Hdx. // 4 -> 5 : move drawTarget to Hdx. // 5 -> 6 : change HdxShadowMatrixComputation signature. // 6 -> 7 : make HdxShadowMatrixComputationSharedPtr std::shared_ptr instead of boost::shared_ptr #define HDX_API_VERSION 7 #endif // PXR_IMAGING_HDX_VERSION_H