// // Copyright 2019 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGI_BLIT_CMDS_H #define PXR_IMAGING_HGI_BLIT_CMDS_H #include "pxr/pxr.h" #include "pxr/imaging/hgi/api.h" #include "pxr/imaging/hgi/cmds.h" #include "pxr/imaging/hgi/texture.h" #include PXR_NAMESPACE_OPEN_SCOPE struct HgiTextureGpuToCpuOp; struct HgiBufferGpuToGpuOp; struct HgiBufferCpuToGpuOp; struct HgiResolveImageOp; using HgiBlitCmdsUniquePtr = std::unique_ptr; /// \class HgiBlitCmds /// /// A graphics API independent abstraction of resource copy commands. /// HgiBlitCmds is a lightweight object that cannot be re-used after it has /// been submitted. A new cmds object should be acquired for each frame. /// class HgiBlitCmds : public HgiCmds { public: HGI_API ~HgiBlitCmds() override; /// Push a debug marker. HGI_API virtual void PushDebugGroup(const char* label) = 0; /// Pop the lastest debug. HGI_API virtual void PopDebugGroup() = 0; /// Copy a texture resource from GPU to CPU. /// This call is blocking until the data is ready to be read on CPU. HGI_API virtual void CopyTextureGpuToCpu(HgiTextureGpuToCpuOp const& copyOp) = 0; /// Copy a buffer resource from GPU to GPU. HGI_API virtual void CopyBufferGpuToGpu(HgiBufferGpuToGpuOp const& copyOp) = 0; /// Copy new data from cpu into gpu buffer. /// For example copy new data into a uniform block or storage buffer. HGI_API virtual void CopyBufferCpuToGpu(HgiBufferCpuToGpuOp const& copyOp) = 0; /// Generate mip maps for a texture HGI_API virtual void GenerateMipMaps(HgiTextureHandle const& texture) = 0; protected: HGI_API HgiBlitCmds(); private: HgiBlitCmds & operator=(const HgiBlitCmds&) = delete; HgiBlitCmds(const HgiBlitCmds&) = delete; }; PXR_NAMESPACE_CLOSE_SCOPE #endif