// // Copyright 2020 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGI_COMPUTE_PIPELINE_H #define PXR_IMAGING_HGI_COMPUTE_PIPELINE_H #include "pxr/pxr.h" #include "pxr/imaging/hgi/api.h" #include "pxr/imaging/hgi/attachmentDesc.h" #include "pxr/imaging/hgi/enums.h" #include "pxr/imaging/hgi/handle.h" #include "pxr/imaging/hgi/resourceBindings.h" #include "pxr/imaging/hgi/shaderProgram.h" #include "pxr/imaging/hgi/types.h" #include #include PXR_NAMESPACE_OPEN_SCOPE /// \struct HgiComputePipelineDesc /// /// Describes the properties needed to create a GPU compute pipeline. /// /// /// struct HgiComputePipelineDesc { HGI_API HgiComputePipelineDesc(); std::string debugName; HgiShaderProgramHandle shaderProgram; }; HGI_API bool operator==( const HgiComputePipelineDesc& lhs, const HgiComputePipelineDesc& rhs); HGI_API bool operator!=( const HgiComputePipelineDesc& lhs, const HgiComputePipelineDesc& rhs); /// /// \class HgiComputePipeline /// /// Represents a graphics platform independent GPU compute pipeline resource. /// /// Base class for Hgi compute pipelines. /// To the client (HdSt) compute pipeline resources are referred to via /// opaque, stateless handles (HgiComputePipelineHandle). /// class HgiComputePipeline { public: HGI_API virtual ~HgiComputePipeline(); /// The descriptor describes the object. HGI_API HgiComputePipelineDesc const& GetDescriptor() const; protected: HGI_API HgiComputePipeline(HgiComputePipelineDesc const& desc); HgiComputePipelineDesc _descriptor; private: HgiComputePipeline() = delete; HgiComputePipeline & operator=(const HgiComputePipeline&) = delete; HgiComputePipeline(const HgiComputePipeline&) = delete; }; /// Explicitly instantiate and define pipeline handle template class HgiHandle; using HgiComputePipelineHandle = HgiHandle; using HgiComputePipelineHandleVector = std::vector; PXR_NAMESPACE_CLOSE_SCOPE #endif