// // Copyright 2019 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include #include "pxr/imaging/hgiGL/blitCmds.h" #include "pxr/imaging/hgiGL/buffer.h" #include "pxr/imaging/hgiGL/conversions.h" #include "pxr/imaging/hgiGL/device.h" #include "pxr/imaging/hgiGL/diagnostic.h" #include "pxr/imaging/hgiGL/hgi.h" #include "pxr/imaging/hgiGL/ops.h" #include "pxr/imaging/hgiGL/scopedStateHolder.h" #include "pxr/imaging/hgiGL/texture.h" #include "pxr/imaging/hgi/blitCmdsOps.h" PXR_NAMESPACE_OPEN_SCOPE HgiGLBlitCmds::HgiGLBlitCmds() : HgiBlitCmds() { } HgiGLBlitCmds::~HgiGLBlitCmds() = default; void HgiGLBlitCmds::PushDebugGroup(const char* label) { _ops.push_back( HgiGLOps::PushDebugGroup(label) ); } void HgiGLBlitCmds::PopDebugGroup() { _ops.push_back( HgiGLOps::PopDebugGroup() ); } void HgiGLBlitCmds::CopyTextureGpuToCpu( HgiTextureGpuToCpuOp const& copyOp) { _ops.push_back( HgiGLOps::CopyTextureGpuToCpu(copyOp) ); } void HgiGLBlitCmds::CopyBufferGpuToGpu( HgiBufferGpuToGpuOp const& copyOp) { _ops.push_back( HgiGLOps::CopyBufferGpuToGpu(copyOp) ); } void HgiGLBlitCmds::CopyBufferCpuToGpu(HgiBufferCpuToGpuOp const& copyOp) { _ops.push_back( HgiGLOps::CopyBufferCpuToGpu(copyOp) ); } void HgiGLBlitCmds::GenerateMipMaps(HgiTextureHandle const& texture) { _ops.push_back( HgiGLOps::GenerateMipMaps(texture) ); } bool HgiGLBlitCmds::_Submit(Hgi* hgi) { if (_ops.empty()) { return false; } // Capture OpenGL state before executing the 'ops' and restore it when this // function ends. We do this defensively because parts of our pipeline may // not set and restore all relevant gl state. HgiGL_ScopedStateHolder openglStateGuard; HgiGL* hgiGL = static_cast(hgi); HgiGLDevice* device = hgiGL->GetPrimaryDevice(); device->SubmitOps(_ops); return true; } PXR_NAMESPACE_CLOSE_SCOPE