// // Copyright 2019 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGI_GL_BLIT_CMDS_H #define PXR_IMAGING_HGI_GL_BLIT_CMDS_H #include "pxr/pxr.h" #include "pxr/imaging/hgi/blitCmds.h" #include "pxr/imaging/hgiGL/api.h" #include "pxr/imaging/hgiGL/hgi.h" PXR_NAMESPACE_OPEN_SCOPE /// \class HgiGLBlitCmds /// /// OpenGL implementation of HgiBlitCmds. /// class HgiGLBlitCmds final : public HgiBlitCmds { public: HGIGL_API ~HgiGLBlitCmds() override; HGIGL_API void PushDebugGroup(const char* label) override; HGIGL_API void PopDebugGroup() override; HGIGL_API void CopyTextureGpuToCpu(HgiTextureGpuToCpuOp const& copyOp) override; HGIGL_API void CopyBufferGpuToGpu(HgiBufferGpuToGpuOp const& copyOp) override; HGIGL_API void CopyBufferCpuToGpu(HgiBufferCpuToGpuOp const& copyOp) override; HGIGL_API void GenerateMipMaps(HgiTextureHandle const& texture) override; protected: friend class HgiGL; HGIGL_API HgiGLBlitCmds(); HGIGL_API bool _Submit(Hgi* hgi) override; private: HgiGLBlitCmds & operator=(const HgiGLBlitCmds&) = delete; HgiGLBlitCmds(const HgiGLBlitCmds&) = delete; HgiGLOpsVector _ops; // BlitCmds is used only one frame so storing multi-frame state here will // not survive. }; PXR_NAMESPACE_CLOSE_SCOPE #endif