// // Copyright 2020 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGI_GL_COMPUTE_CMDS_H #define PXR_IMAGING_HGI_GL_COMPUTE_CMDS_H #include "pxr/pxr.h" #include "pxr/imaging/hgi/computeCmds.h" #include "pxr/imaging/hgi/computePipeline.h" #include "pxr/imaging/hgiGL/api.h" #include "pxr/imaging/hgiGL/hgi.h" #include PXR_NAMESPACE_OPEN_SCOPE /// \class HgiGLComputeCmds /// /// OpenGL implementation of HgiComputeCmds. /// class HgiGLComputeCmds final : public HgiComputeCmds { public: HGIGL_API ~HgiGLComputeCmds() override; HGIGL_API void PushDebugGroup(const char* label) override; HGIGL_API void PopDebugGroup() override; HGIGL_API void BindPipeline(HgiComputePipelineHandle pipeline) override; HGIGL_API void BindResources(HgiResourceBindingsHandle resources) override; HGIGL_API void SetConstantValues( HgiComputePipelineHandle pipeline, uint32_t bindIndex, uint32_t byteSize, const void* data) override; HGIGL_API void Dispatch(int dimX, int dimY) override; protected: friend class HgiGL; HGIGL_API HgiGLComputeCmds(HgiGLDevice* device); HGIGL_API bool _Submit(Hgi* hgi) override; private: HgiGLComputeCmds() = delete; HgiGLComputeCmds & operator=(const HgiGLComputeCmds&) = delete; HgiGLComputeCmds(const HgiGLComputeCmds&) = delete; HgiGLOpsVector _ops; // Cmds is used only one frame so storing multi-frame state on will not // survive. }; PXR_NAMESPACE_CLOSE_SCOPE #endif