// // Copyright 2020 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGIGL_DEVICE_H #define PXR_IMAGING_HGIGL_DEVICE_H #include "pxr/pxr.h" #include "pxr/imaging/hgi/graphicsCmdsDesc.h" #include "pxr/imaging/hgiGL/api.h" #include "pxr/imaging/hgiGL/framebufferCache.h" #include "pxr/imaging/hgiGL/hgi.h" #include #include PXR_NAMESPACE_OPEN_SCOPE /// \class HgiGlDevice /// /// OpenGL implementation of GPU device. /// Note that there is only one global opengl context / device. /// class HgiGLDevice final { public: HGIGL_API HgiGLDevice(); HGIGL_API ~HgiGLDevice(); /// Get a framebuffer that matches the descriptor. /// Do not hold onto the framebuffer Id. Instead re0acquire it every frame. /// Framebuffer are internally managed in a framebuffer cache. HGIGL_API uint32_t AcquireFramebuffer(HgiGraphicsCmdsDesc const& desc); /// Execute the provided functions / ops. This will emit the GL calls. HGIGL_API void SubmitOps(HgiGLOpsVector const& ops); private: HgiGLDevice & operator=(const HgiGLDevice&) = delete; HgiGLDevice(const HgiGLDevice&) = delete; friend std::ofstream& operator<<( std::ofstream& out, const HgiGLDevice& dev); HgiGLFramebufferCache _framebufferCache; }; PXR_NAMESPACE_CLOSE_SCOPE #endif