// // Copyright 2020 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGI_GL_FRAMEBUFFER_CACHE_H #define PXR_IMAGING_HGI_GL_FRAMEBUFFER_CACHE_H #include #include #include #include "pxr/pxr.h" #include "pxr/imaging/hgi/graphicsCmdsDesc.h" #include "pxr/imaging/hgiGL/api.h" PXR_NAMESPACE_OPEN_SCOPE using HgiGLDescriptorCacheVec = std::vector; /// \class HgiGLFramebufferCache /// /// Manages a cache of framebuffers based on graphics cmds descriptors. /// class HgiGLFramebufferCache final { public: HGIGL_API HgiGLFramebufferCache(); HGIGL_API ~HgiGLFramebufferCache(); /// Get a framebuffer that matches the descriptor. /// If the framebuffer exists in the cache, it will be returned. /// If none exist that match the descriptor, it will be created. /// Do not hold onto the returned id. Re-acquire it every frame. HGIGL_API uint32_t AcquireFramebuffer(HgiGraphicsCmdsDesc const& desc); /// Clears all framebuffersfrom cache. /// This should generally only be called when the device is being destroyed. HGIGL_API void Clear(); private: friend std::ostream& operator<<( std::ostream& out, const HgiGLFramebufferCache& fbc); HgiGLDescriptorCacheVec _descriptorCache; }; PXR_NAMESPACE_CLOSE_SCOPE #endif